Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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USquirrel13 Member List

This is the complete list of members for USquirrel13, including all inherited members.

GetCurrentDouble() constUSquirrel13
GetCurrentInt(int min, int max) constUSquirrel13
GetNextDouble()USquirrel13
GetNextInt(int min, int max)USquirrel13
GetPosition() constUSquirrel13
GetSeed() constUSquirrel13
InitBP(int seed, int position=0)USquirrel13
m_variantUSquirrel13protected
OffsetPosition(int offset=1)USquirrel13
ResetSeedPos()USquirrel13
RNG_0(int position, unsigned int seed)USquirrel13protectedstatic
RNG_1(int position, unsigned int seed)USquirrel13protectedstatic
RNG_2(int position, unsigned int seed)USquirrel13protectedstatic
RNG_3(int position, unsigned int seed)USquirrel13protectedstatic
RNG_4(int position, unsigned int seed)USquirrel13protectedstatic
RNG_5(int position, unsigned int seed)USquirrel13protectedstatic
Serialize(FArchive &Ar) overrideUSquirrel13virtual
SetNoiseVariant(int newVariant=0)USquirrel13
SetPosition(int new_position)USquirrel13
SetSeed(int new_seed)USquirrel13