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Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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This is the complete list of members for USquirrel13, including all inherited members.
| GetCurrentDouble() const | USquirrel13 | |
| GetCurrentInt(int min, int max) const | USquirrel13 | |
| GetNextDouble() | USquirrel13 | |
| GetNextInt(int min, int max) | USquirrel13 | |
| GetPosition() const | USquirrel13 | |
| GetSeed() const | USquirrel13 | |
| InitBP(int seed, int position=0) | USquirrel13 | |
| m_variant | USquirrel13 | protected |
| OffsetPosition(int offset=1) | USquirrel13 | |
| ResetSeedPos() | USquirrel13 | |
| RNG_0(int position, unsigned int seed) | USquirrel13 | protectedstatic |
| RNG_1(int position, unsigned int seed) | USquirrel13 | protectedstatic |
| RNG_2(int position, unsigned int seed) | USquirrel13 | protectedstatic |
| RNG_3(int position, unsigned int seed) | USquirrel13 | protectedstatic |
| RNG_4(int position, unsigned int seed) | USquirrel13 | protectedstatic |
| RNG_5(int position, unsigned int seed) | USquirrel13 | protectedstatic |
| Serialize(FArchive &Ar) override | USquirrel13 | virtual |
| SetNoiseVariant(int newVariant=0) | USquirrel13 | |
| SetPosition(int new_position) | USquirrel13 | |
| SetSeed(int new_seed) | USquirrel13 |