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Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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This is the complete list of members for UYasiuMathFL_Ballistics, including all inherited members.
| AutoStep(const FBallisticObject &Ob, const float PredictTime, const float DeltaStep) | UYasiuMathFL_Ballistics | static |
| DiscreteStep(const FBallisticObject &Ob, const float DeltaStep) | UYasiuMathFL_Ballistics | static |
| Intercept_Dynamic(const FBallisticObject &Target, const FBallisticInterceptor Interceptor, double MaxQueryTime, double StepTime, double AccurateStepTime, FVector &HitLocation, double &HitTime) | UYasiuMathFL_Ballistics | static |
| Intercept_Linear(const FVector &TargetPosition, const FVector &TargetVelocity, double InterceptSpeed, FVector &HitLocation, double &HitTime) | UYasiuMathFL_Ballistics | static |