Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
Loading...
Searching...
No Matches
UYasiuMathFL_Ballistics Member List

This is the complete list of members for UYasiuMathFL_Ballistics, including all inherited members.

AutoStep(const FBallisticObject &Ob, const float PredictTime, const float DeltaStep)UYasiuMathFL_Ballisticsstatic
DiscreteStep(const FBallisticObject &Ob, const float DeltaStep)UYasiuMathFL_Ballisticsstatic
Intercept_Dynamic(const FBallisticObject &Target, const FBallisticInterceptor Interceptor, double MaxQueryTime, double StepTime, double AccurateStepTime, FVector &HitLocation, double &HitTime)UYasiuMathFL_Ballisticsstatic
Intercept_Linear(const FVector &TargetPosition, const FVector &TargetVelocity, double InterceptSpeed, FVector &HitLocation, double &HitTime)UYasiuMathFL_Ballisticsstatic