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Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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This is the complete list of members for UYasiuMathFL_Rotation, including all inherited members.
| ClipAngleToCycle(double angle, double period) | UYasiuMathFL_Rotation | static |
| RotateBoundingBox(const FVector &BoxSize, const FQuat &Rotation) | UYasiuMathFL_Rotation | static |
| RotateCamera(const FRotator &CurrentRotator, float YawChange, float PitchChange, const float PitchLimit=85) | UYasiuMathFL_Rotation | static |