Yasiu Math
1
Collection of mathematic functions that help create game mechanics and procedural tools
Toggle main menu visibility
Loading...
Searching...
No Matches
Here is a list of all documented namespace members with links to the namespaces they belong to:
ConvexHull2D() :
YasiuMath::ConvexHull
EPSILON :
YasiuMath::Constants
FindMinimalRadiusForIntersectingTangentsOnArc() :
YasiuMath::Trigonometry
FindMinimalRadiusForIntersectingTangentsOnArcAsymmetric() :
YasiuMath::Trigonometry
InterceptMissile_Dynamic() :
YasiuMath::Ballistics
InterceptMissile_Linear() :
YasiuMath::Ballistics
IsNearly0() :
YasiuMath::Numeric
NormalizeAngleToPeriod() :
YasiuMath::Rotation
Remap() :
YasiuMath::Algebra
RemapVector() :
YasiuMath::Algebra
RotateBoundingBox() :
YasiuMath::Rotation
RotateCameraWithoutRoll() :
YasiuMath::Rotation
SpreadPointsOnTangentByAngleRadius() :
YasiuMath::Trigonometry
SpreadPointsOnTangentByXY() :
YasiuMath::Trigonometry
Y_PI :
YasiuMath::Constants
Generated by
1.17.0