Installation of plugin
1. Download and Extract the Plugin
- Download the ZIP file containing the plugin.
- Locate your Unreal Engine project folder on your computer.
- Inside your project folder, create a new folder named Plugins if it doesn’t already exist.
- Example path: YourProject/Plugins/
- Extract (unzip) the downloaded plugin ZIP into the Plugins folder.
Your folder structure should look like this:
YourProject
├── Content
├── Source
└── Plugins
└── PluginName (put plugin files into this folder)
2. C++ Dependency
Add dependency to your project in build file: ProjectName.Build.cs
PrivateDependencyModuleNames.AddRange(new string[] { "YasiuSplineMeshed" });
(Probably optional) Enable the Plugin in Unreal Engine
- Open your Unreal Engine project.
- In the top menu, select Edit → Plugins.
- Use the search bar to find Yasiu Spline Meshed.
- Should be enabled. If not then check the box to enable the plugin.
- When Unreal Engine asks you to restart, click Restart Now.
3. Finished!
After the editor restarts, the Plugin is installed and ready to use.