24 UFUNCTION(BlueprintCallable, Category=
"RNG")
25 void InitBP( int64 stateIn, int64 streamIn );
27 UFUNCTION(BlueprintCallable, Category=
"RNG")
28 void SetState( int64 stateIn ) { state =
static_cast<uint64_t
>(stateIn); };
31 UFUNCTION(BlueprintCallable, Category=
"RNG")
32 void
SetStream( int64 streamIn ) { stream =
static_cast<uint64_t
>(streamIn); };
37 UFUNCTION(BlueprintCallable, Category=
"RNG")
41 UFUNCTION(BlueprintCallable, Category=
"RNG")
45 UFUNCTION(BlueprintCallable, Category=
"RNG")
49 UFUNCTION(BlueprintCallable, Category=
"RNG")
53 virtual
void Serialize( FArchive& Ar ) override;
56 uint64_t state = 0x853c49e6748fea9bULL;
57 uint64_t stream = 0xda3e39cb94b95bdbULL;