|
Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
|
#include "CoreMinimal.h"#include "Components//ActorComponent.h"#include "PCG_RNG.generated.h"Go to the source code of this file.
Classes | |
| class | UPCG_RNG32 |
| State based RNG, good for MonteCarlo sampling. More... | |
| class | UPCG32_RNGComponent |
| Component with attached UPCG_RNG32 object. More... | |