Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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YasiuMath::Ballistics::InterceptorParams< T > Struct Template Reference

Params used for ballistics predictions. More...

#include <YasiuMathLib.h>

Public Attributes

T InitialSpeed {0}
 Speed at which object starts moving.
T Acceleration {0}
 Acceleration in any direction.
T MaxSpeed = 0
 Max speed object can reach with acceleration, 0 or less is ignored.
T AirResistance = {0}
 Keep in <0, 1> range!

Detailed Description

template<typename T>
struct YasiuMath::Ballistics::InterceptorParams< T >

Params used for ballistics predictions.


The documentation for this struct was generated from the following file: