Yasiu Spline Meshed 1
Extension of basic spline for use with meshes.
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FSplineMeshedCollision Struct Reference

Parameters used to set simple collision on mesh. More...

#include <SplineMeshedComponent.h>

Public Attributes

TEnumAsByte< ECollisionEnabled::Type > CollisionEnabled = ECollisionEnabled::Type::QueryAndPhysics
 Should collision be enabled.
TEnumAsByte< ECollisionChannel > CollisionType = ECC_WorldDynamic
 Object collision channel.
TEnumAsByte< ECollisionResponse > CollisionResponse = ECR_Overlap
 Object response to same channel only.

Detailed Description

Parameters used to set simple collision on mesh.


The documentation for this struct was generated from the following file: