Yasiu Spline Meshed 1
Extension of basic spline for use with meshes.
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FSplineMeshedOverlapResult Struct Reference

Collision results returned for use in BP. More...

#include <SplineMeshedComponent.h>

Public Attributes

AActor * Actor {nullptr}
 Actor reference.
UPrimitiveComponent * Component {nullptr}
 Component of colliding actor.
bool IsBlocking {false}
 Was test blocking or touch.

Detailed Description

Collision results returned for use in BP.


The documentation for this struct was generated from the following file: