State based RNG, good for MonteCarlo.
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#include <PCG_RNG.h>
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void | SetStream (int64 streamIn) |
| | Stream used for generating new numbers.
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double | GetNextDouble () |
| | Generate next random number.
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double | GetCurrentDouble () const |
| | Return last random double in range <0, 1>.
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int | GetNextInt (int A, int B) |
| | Get random value in range <A, B>.
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int | GetCurrentInt (int A, int B) const |
| | Get random value in range <A, B>.
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State based RNG, good for MonteCarlo.
The documentation for this class was generated from the following file: