Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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UPCG32_RNG Class Reference

State based RNG, good for MonteCarlo. More...

#include <PCG_RNG.h>

Inheritance diagram for UPCG32_RNG:

Public Member Functions

void SetStream (int64 streamIn)
 Stream used for generating new numbers.
double GetNextDouble ()
 Generate next random number.
double GetCurrentDouble () const
 Return last random double in range <0, 1>.
int GetNextInt (int A, int B)
 Get random value in range <A, B>.
int GetCurrentInt (int A, int B) const
 Get random value in range <A, B>.

Detailed Description

State based RNG, good for MonteCarlo.


The documentation for this class was generated from the following file: