Yasiu Spline Meshed 1
Extension of basic spline for use with meshes.
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About SplineMeshed Library

Overview

Extension of basic unreal engine spline.

Library provides set of features to help you work with splines more easily.


Features

  • Runtime & Editor Compatible: All functions work during gameplay and within editor tools
  • Mesh placement: Place and morph meshes along spline
  • Performance Optimized: Lightweight implementation suitable for real-time execution
  • Comprehensive Documentation: Every function includes detailed inline explanations

SplineMeshed Component features

  • Mesh placing along spline
  • Mesh morphing to fit seamless
  • Mesh customization like size, rotation and randomness
  • Functions to modify spline shape
    • Sinus
    • Helix
  • Functions to calculate spline tangent points with single click
  • Functions for collision check along spline with customized parameters

SplineMeshed Actor features

  • Attached SplineMeshed component ready to use
  • Exposed parameters ready to drag and drop actor into game
  • Extended classes that spawn meshes around spline without modification
    • Sinus in 2D space
    • Helix in 3D space

Documentation

Installation

Check this page Installation guide.

Usage

Check this page Quick Use, to find out how to use functions in BP or C++.

Links