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Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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| NYasiuMath | Categorized name spaces |
| NBallistics | Linear and dynamic objects simulation / prediction |
| CProjectileDynamicState | Ballistic state. Can move in time with DiscreteStep function |
| CInterceptorParams | Params used for ballistics predictions |
| NTypes | Generic Types used in library |
| CPoint | Pair-like type, Helper for point description in ConvexHull algorithm |
| CIndexedPair | Helper object, for point description in algorithm. Index and 2 values |
| CPointAngle | Helper Struct. Point description with index and angle |
| CVec3 | Structure reflecting vector of size 3, Templated Type |
| CFBallisticInterceptor | Type for passing parameters, see details how use.. |
| CFBallisticObject | Type for simulating movement, see details how use.. |
| CUPCG32_RNGComponent | Component with attached UPCG_RNG32 object |
| CUPCG_RNG32 | State based RNG, good for MonteCarlo sampling |
| CUSquirrel13 | Random number generator. Seedable |
| CUSquirrel13_RNGComponent | Component with attached USquirrel13 object |
| CUYasiuMathFL_Algebra | BP Function library: common linear algebra problems |
| CUYasiuMathFL_Ballistics | Function library used for projectile prediction and missile interception calculations |
| CUYasiuMathFL_ConvexHull | BP Function library used with ConvexHull |
| CUYasiuMathFL_Rotation | BP Function library related to rotation and angles |
| CUYasiuMathFL_Trigonometry | BP Function library used with trigonometry |
| CUYasiuMathFunctionLibrary | BP Function placeholder to group libraries in documentation |