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Yasiu Math 1
Collection of mathematic functions that help create game mechanics and procedural tools
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| CFBallisticInterceptor | Type for passing parameters, see details how use.. |
| CFBallisticObject | Type for simulating movement, see details how use.. |
| CYasiuMath::Types::IndexedPair< U, T > | Helper object, for point description in algorithm. Index and 2 values |
| CYasiuMath::Ballistics::InterceptorParams< T > | Params used for ballistics predictions |
| CYasiuMath::Types::Point< T > | Pair-like type, Helper for point description in ConvexHull algorithm |
| CYasiuMath::Types::PointAngle< T > | Helper Struct. Point description with index and angle |
| CYasiuMath::Ballistics::ProjectileDynamicState< T > | Ballistic state. Can move in time with DiscreteStep function |
| CUActorComponent | |
| CUPCG32_RNGComponent | Component with attached UPCG_RNG32 object |
| CUSquirrel13_RNGComponent | Component with attached USquirrel13 object |
| CUBlueprintFunctionLibrary | |
| CUYasiuMathFunctionLibrary | BP Function placeholder to group libraries in documentation |
| CUYasiuMathFL_Algebra | BP Function library: common linear algebra problems |
| CUYasiuMathFL_Ballistics | Function library used for projectile prediction and missile interception calculations |
| CUYasiuMathFL_ConvexHull | BP Function library used with ConvexHull |
| CUYasiuMathFL_Rotation | BP Function library related to rotation and angles |
| CUYasiuMathFL_Trigonometry | BP Function library used with trigonometry |
| CUObject | |
| CUPCG_RNG32 | State based RNG, good for MonteCarlo sampling |
| CUSquirrel13 | Random number generator. Seedable |
| CYasiuMath::Types::Vec3< T > | Structure reflecting vector of size 3, Templated Type |